87: Game of Thrones Season 7

 

In this episode of Underpaid Gamers Podcast Tony and Justin dive into the current news of gaming and nerd culture. Topics include the end of season 7 of Game of Thrones, Possible cross play between Sony and Microsoft, Overwatch character changes, Call of Duty’s WWII Beta, and so much more! Listen in for a good time! Tweet @UPgamerspodcast to join the conversation!

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77: Project Scorpio and Horizon Zero Dawn Platinum

In this episode of Underpaid Gamers Podcast Justin and Tony discuss Xbox’s Project Scorpio and Tony’s platinum on Horizon Zero Dawn. Additional topics include Justin’s beating of Dishonored 1, esports, madcatz controllers and so much more! Listen in for a good time.

Episode Notes

Mad Catz files for bankruptcy

Blizzard to open Estadium, dedicated solely to esports tournaments

Spider-Man PS4 to release later this year or a slip of the tongue? (Polygon writes an article, Insomniac “no release time frame has been announced at this time”

Scorpio press conference

Shannon Woodward, Elise (Westworld) joins the cast of TLOU 2

SW NEWS

75: Destiny 2 and Uncharted 4 Final Thoughts

Episode Notes

Iron Fist Finished

Justice League Trailers sucks

Spider-Man Homecoming Trailer

Destiny 2 revealed via poster, Destiny 2 trailer Gameplay premier on May 18

Power Rangers is getting expected reviews

Jumanji, Welcome to the Jungle, official title and is a video game instead of board game

Uncharted

Dishonored

Persona 5

Mass Effect Andromeda

Joss Whedon to direct Batgirl movie

For Honor boycott April 3

Master Chief Collection multiplayer

72: Logan and Horizon Zero Dawn

Justin has progressed further than Tony, but that doesn’t stop them from discussing their love for Horizon Zero Dawn along with their thoughts on Logan!

Episode Notes:
Logan Thoughts:

Favorite scene: Cross to X

What if Wolverine had John Wick’s skills?

What if we completely removed Laura from the movie (Better?)

The Last of Us Parallels

That video that nurse made on her phone was incredible!
Kids had powers at the end but no real use of them

Robot hand guy was a leader but didn’t do much

Rated R primarily for Language and Nudity, violence

Deadpool teaser changed the whole tone of Logan

Got a horror vibe in the opening fight scene and was hoping it would continue

In X-Men: Origins Wolverine gets shot in the head twice with Adamantium bullets, only loses memory

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55: Asemblance and Star Wars Fan Theories

Show Notes

Youtube getting live TV?

Titanfall 2 has dropped to mostly positive reviews

Skyrim special edition has released with mods. Mods are limited on PS4 no “Original” mods. PS4 has two thirds fewer mods than microsoft platforms. Sony doesn’t allow mods that add or drastically change gameplay. They have limited the file size for mods to 1GB and do not allow scripts, audio files, or textures.   You’ll need to create a bethesda.net account to access mods.

Kingdom Hearts 3 screenshots are dropped to show mt. Olympus. They probably heard our predictions and are trying to suppress our theory.

Revisiting Episode 8 Fan-Theories

  1. Rey Kenobi
  2. Rey Solo?
  3. Snoke is Darth Plagueis
  4. Rey was created by Snoke
  5. Finn is Mace Windu’s son
  6. Why did Luke exile himself? Dark Side?
  7. Knights of Ren are some of Luke’s old students

50: The Impact of Game Delays

50: Effect of Game Delays

Founder of Oculus Rift runs an anti-clinton meme foundation

Great Games that have been delayed

Half-Life 2  (as of February 9, 2011, Half-Life 2 had sold over 12 million copies.)

We’re here to talk about Half-Life 2, a title in development for at least five years. Granted, the prolonged development cycle can mostly be attributed to Valve building a completely new engine, Source, from scratch for the project. It also didn’t help that a large chunk of the game’s source code was leaked shortly after being officially unveiled at E3 in 2003.

The combination of perfecting the game’s engine for launch and dealing with the gaping hole in security led Half-Life 2 to be delayed another year, making fans all the more anxious for the title.

Thankfully, the excruciating wait was worth it. Half-Life 2 is widely considered one of the greatest games ever made, on a technical, narrative and gameplay level. It’s a true gem of this industry, with its influence still being felt today. Now imagine if it was rushed to shelves instead? We could have a completely different gaming climate today if that were the case.

Grand Theft Auto IV (25 million (November 2012))

Grand Theft Auto IV was originally announced back at E3 2006, when Peter Moore, who was Microsoft’s Corporate VP of the Interactive Entertainment Business division at the time, rolled up his sleeve to reveal a mock GTA IV tattoo on his arm, signaling the game’s planned release for Xbox 360. Rockstar was gunning for an October 2007 release.

Unfortunately, neither Rockstar nor their parent company, Take-Two, believed they could hit that mark. GTA IV was then pushed back to April 2008, which is when the game finally did release for Xbox 360 and PlayStation 3 (a PC version followed shortly thereafter in December 2008).

When all was said and done, it took over 3 years, 1000 people and $100 million to create Rockstar’s most ambitious Grand Theft Auto to date (not counting the upcoming GTA V). The extra development time seemed to pay off, though, as GTA IV set two entertainment industry records upon release – best single-day and seven-day totals for a video game (both have been smashed by the Call of Duty juggernaut since).

Disasters

Richard Garriott’s Tabula Rasa (75K subs)

Development Began: 2001

Release Date: November 2nd, 2007

Reasoning: Richard Garritt boldly claimed that Tabula Rasa would be the be-all, end-all MMO that brought the Eastern and Western audiences together. Unfortunately, the game underwent a huge overhaul, lost 20% of its original team and 75% of its code had to be rewritten.

Was it Worth the Wait? No. Tabula Rasa closed its servers in 2009 and wasn’t the definitive MMO experience Garriott led us to believe it would be.

Too Human ( 790K)

Development Began: 1999

Release Date: August 19th, 2008

Reasoning: Too Human was originally intended to be released on the original PlayStation on four discs, before development switched to a GameCube version in 2000, and then an Xbox 360 version in 2005. It also didn’t help when developers Silicon Knights sued the creators of the game’s Unreal Engine 3, Epic Games, in 2007 for a “breach of contract.”

Was it Worth the Wait? No. Too Human released to poor reviews and underwhelming sales. Also, due to the dispute with Epic Games (which Epic won), Silicon Knights was forced to recall all unsold copies of the game in 2012 and destroy them.

No Man’s Sky? (3.5 million copies on PC and console in its first two days)

the week two numbers for No Mans Sky physical sales have fallen 81 percent week over week in the United Kingdom – as in, it sold 81 percent fewer copies than it did the first week.