48: PS4 Pro and the Greatest Gaming Soundtracks

48: Greatest Gaming Soundtracks

Leaked images of Shocker from Homecoming

Joe Maganiello (Magic Mike) cast as Deathstroke

Sony won’t allow mods for Bethesda games on PS4

PS4 Pro:

What if conference was just just a bluff to have Microsoft show its hand?

Games have to be calibrated for 2 different systems

No 4K Blu Ray player

Newscast: Skyrim Remastered, Watch_Dogs 2 and Titanfall 2

Newscast:

Blizzard/ Overwatch banning players as promised

Following Blizzard’s lead, Ubisoft swears to perma ban cheaters in the Division on 1st

Anthony Hopkins in Trans 5 as the Hannibal Lecter of the robot universe, Unicron

Spider-Man 4, Mysterio as Bruce Campbell, Add Vulture (Jefferey Henderson)

Sucker Punch Spider-Man

  • InFamous, Sly Cooper

Watch Dogs 2 confirmed by Ubisoft, six different versions

  • Release Nov. 15

Titanfall 2 and Battlefield 1 releasing within 2 weeks of each other

RPG Battles: Blood and Wine vs Far Harbour

Jake Gyllenhaal to star in The Division Movie

Take-Two CEO no market for VR right now.

  • Owns Rockstar, 2K
  • Games like: GTA, Civ, Borderlands, Bioshock, NBA 2K

Horizon Zero Dawn pushed back until Feb. 28, consolation prize of a new trailer

  • Asks for pre-orders, dumb

Zootopia earns $1 Billion worldwide

  • Fourth animated movie to do so (Frozen, Toy Story 3, Minions)
  • 26th movie ever to gross $1 Bil, Disney owns 11
  • Second movie this year behind Civil War

E3 starts June 14

Skyrim Remastered

Kingdom Hearts 2.8: Final Chapter Prologue

Square Enix announced a FF12 remake for PS4

  • Adds new music and other things

Gwent coming to mobile? Trademarked

COD XP first in 5 years in September

  • $2 Million tournament, Largest in COD history
  • Multiplayer reveal for Infinite Warfare and Modern Warfare Remastered
  • Really late reveal, BO3 was in June, AW in August, Ghost in August

Kit Harrington villain in Infinite Warfare

PS4K confirmed but won’t be shown at E3

Destiny: Rise of Iron new DLC not for Last Gen

  • Everyone gets the Gjallahorn, only get skin if pre-ordered

Watch_Dogs 2, from someone that likes Watch_Dogs 1!

Maybe I’m looking back with rose-colored glasses, but I seem to be one of the only 7 people  in the world that liked the original Watch_Dogs. I watched the preview trailer at E3 and was excited for it, as most people were. I picked up the game on release day, but unlike most people, I wasn’t immediately disappointed with the game because of the lack of incredible visuals. That is one of the flaws of Watch_Dogs. They showed it at E3 with incredible visuals and then when the game didn’t meet those expectations, people were up in arms. Soon they were finding other problems with the game, other reasons not to like it. I for one, enjoyed the game and enjoyed my experience with the game throughout most of the campaign and for a couple days after on the online multiplayer.

The main character, Aiden Pierce, is mostly forgettable. I actually had to Google his name to make sure it was correct. And the story is even more forgettable. I can’t remember anything that happened other than the end was a let down. I think there was a mercenary, but I can’t be sure. What I really enjoyed about the game was the setting and the mechanics. As someone originally from the Midwest, it was nice to see Chicago represented in a big budget video game. And while Chicago isn’t the only city to feature an above-ground train system, it felt like Watch_Dogs used it in a way that other games have been trying to for a long time. Once upgraded enough, Aiden could use his hacking abilities to stop and start the train from on top, which makes for some pretty entertaining evasions from the police. He could also control security cameras, manhole covers, ATMs, stoplights. Anything connected to the fictional ctOS system, which essentially is a city-wide communication array (easily hackable).

Unlike other games, there was no mini-game when you needed to hack something. It was just point and click. You wanted it done and it was done. Along with access to ctOS you would have a way to monitor random NPC’s. You would be able to look into their bank records and see their annual income, their occupations, age, and hobbies. Most people on the street were pretty mundane but occasionally you would find someone with a hilarious background. Kotaku has a page with some of the best.

So the city of Chicago was a good place to start. It wasn’t LA or NYC or Miami, places that I have been to before. It was a familiar place to me. While the city as a whole was great, it was the minor set pieces that really stick out.

One of my favorite things to do was drive some fast car through a tunnel with a draw bridge on the other side. Once the bridge was in sight, I hit the hack button and raised it, giving myself a makeshift ramp. Then, while driving at full speed, I would launch myself onto the aforementioned railway system and ride that for as long as I could. If I ever was chased by the police, my main goal was to get to that part of the city and use that exact escape route, leaving the in-game police in awe of my hacking and driving capabilities.

Along the same vein as that, there is a mission where you go to scrapyard and can activate all of these mechanical contraptions to defend the position. I had a lot of fun controlling the fire-breathing dragon machine while lobbing grenades to lure people into the inferno zone.

Another zone that I fondly remember is an enemy controlled tower. You had to assault the thing floor by floor, imagine the movie The Raid, fighting increasingly difficult enemies as you go. It was awesome, I had so much fun. Also (Spoilers) at the end, you can kill someone by hacking into their pacemaker and turning it off, so that was fun.

Anyway, Watch_Dogs 2 was announced with an 18-minute trailer/ behind the scenes look. New character, new city (San Fran), new hacking tools. Ubisoft is notorious for having good sequels (Assassin’s Creed to Assassin’s Creed 2, Far Cry 2 to Far Cry 3, Rayman to whatever Rayman is out now). But even without that track record, if they released Watch_Dogs 2 with an updated story, some new mechanics and a likeable character I would buy it in a heartbeat. I don’t need to see anything other than what’s in this trailer as I am already sold. Come November 15, I’ll be in line waiting to plunge back into the world controlled by Deadsec.

P.S. Watch_Dogs and Assassin’s Creed share the same universe, as Abstergo and Templars and Assassin’s are mentioned. So think of Watch_Dogs as a modern-day take on Assassin’s Creed, but without all the coming back to present time BS because you are already there.

42: X-Men Apocalypse, No Man’s Sky, & Pokemon!

In this episode, Justin and Tony talk about their experience with X-Men Apocalypse. Also, news of No Man’s Sky being delayed has an emotional effect on one of the cast. There are rumors that Pokemon is having translation issues and the question is posed if Assassin’s Creed would have originally made a better movie than a videogame.

Thanks for listening!

Notes:

Episode 42: Sex-Men Apocalypse

Prof. X and Apoc fight reminded me of Gandalf and Saruman

Forgot about Wolverine and was pleasantly surprised to see him even though he had bad hair and a stupid thing on his face/chest

I like Sansa Stark in everything

I would have preferred more time with each new character

Scott (Cyclops) is useless as always

Essex Company/ Mr. Sinister/ Cable/ Deadpool/ Clones/ Jean Grey/ Scott Summers

Better than I expected

Quicksilver scene was fun but maybe too humorous for the tone

Too many jokes break the tension

Where’s Psylocke going?

Why did Strom change sides at the end?

 

No Man’s Sky releasing August 9

Infinite Warfare most liked and disliked COD trailer of all time

First Episode of ELeague

Nintendo changing the names of Pokemon on China

Record Breaking: EVO now biggest tournament ever for Smash Wii U

Ragnarok will include elements of Planet Hulk

Xbox One back down to $299 before E3

Would Assassin’s Creed originally be better as a movie than a game?

41 : 20 Years of GameSpot’s Game of the Year

In this episode of Underpaid Gamers Podcast Tony and Justin discuss Gamespot’s game of the year award for the last 20 years. Additional topics include No Man’s Sky delay, Captain America, Netflix, and Nintendo’s rumored new handheld. Listen in for a good time! Check out our youtube page!

 

Notes:

No Man’s Sky delayed until July or August, originally scheduled for June

Netflix makes exclusivity deal with Disney

Daniel Craig not James Bond, maybe woman? Ends: “Bond” CREDITS-Theme

Uncharted 4 breaks PS4 first week sales record

New Handheld Nintendo product

Battleborn stumbling, more people playing Borderlands 2

Captain America is a Hydra Agent?

John Carpenter coming back to Halloween

Jason Todd officially in Batman v Superman

GameSpot Game of the Year for 20 years

40: Doom and Gamertags

 

Episode Notes

Transformers 5: The Last Knight (Comedy)

Assassin’s Creed movie has pre-order bonus

Xenoverse 2 coming stateside

Assassin’s Creed movie will mostly take place in 21st Century

Black Ops 1 backwards compatible on Xbone one, but not PS4 despite deal Sony deal with Activision on new COD games?

Microsoft releases old gamertags

Family Guy steals footage from youtube channel then video is removed copyright

Michael Keaton cast as Vulture for Homecoming?

Pokemon Apex

Pokemon GO Field Test

DOOM

 

Uncharted 4:

  • Best intro to an Uncharted yet?
  • Not sure if there is any other character I root for more than Drake
  • Pirates!
  • Crash Bandicoot!
  • Drake’s hair color changes
  • Rafe is Jake Gyllenhaal?
  • More open world feel. Different climbable paths
  • Climbing is much more fluid
  • Chapter 15 combat and climbing and stealth all become one

Sucker Punch Spider-Man

34: PS4K a Good Idea???

In this episode of Underpaid Gamers Podcast Tony and Justin discuss whether or not Sony’s PS4K is a good move for the company. On top of that Tracer’s butt, Tom Hardy, and Batman V Superman are touched upon. Listen in for a good time! Share, Like, Comment, and rate us!

Episode Notes:

Tracer’s Butt

Gambit postponed again. Was first scheduled to be released in March 2016

Snoopavision

Tom Hardy future acting credits on IMDB “Untitled African American Poaching Project” “Untitled Tom Hardy Outlaw Biker Project” “Mad Max: the Wasteland” “Splinter Cell”

Pound 2016

-First Pound in 5 years

Mass Effect Andromeda gameplay. Has jetpack

Mang0 vs Hax$

Batman: The Killing Joke Trailer

Spider-Man: Homecoming

House of Cards

 

The Platinum Quest: Completed Fallout 4

Though it took quite a bit of time Fallout 4 did not have the hardest path the platinum. The majority of trophies came from storyline missions. The hardest trophy by far the benevolent leader mentioned in my last blogpost. I have enjoyed Fallout 4 quite a bit. I enjoyed the mechanics and the gameplay, though I do miss a few of the features in past games. To some extent I actually miss weapon durability. It forced me to make decisions based on a weapons availability as well as its ammo. I also greatly missed the karma system from the old games. I loved being rewarded for my decisions to help or hurt people. It incentivized the decisions I made past the immediate context. I always enjoyed how karma shifts the way people would talk to you.

My favorite quest had to be the robot pirate ship also known as the “Last Voyage of the U.S.S. Constitution.” I remember as it blasted off wondering what would happen. Part of me expected to watch the ship blast off into the night sky. The pessimistic side thought the ship might explode kill me for all my effort. I was pleased with the result. The ship essentially flies into a building across the map. As you watch it park itself onto the top of one of the sky-scrappers, you hear the captain boast about its progress and calculate that, at the current rate, they will reach the ocean within a century.

Overall I appreciate this addition to the Fallout Franchise. The emphasis on settlement building and power armor was an exciting change that made Fallout 4 feel unique from Fallout 3 and New Vegas. Fallout 4 did not dethrone Fallout 3 from my list of favorite games but did provide a legitimate Fallout experience for the new generation of consoles.

More to come from Underpaid Gamers over Fallout 4 as DlC drops.

The Platinum Quest: Fallout 4 – Benevolent Leader

When I purchase a new game one of the first things I do is look at the trophy list and determine if this game is worth getting all of the  trophies/achievements. Fallout 4s trophies at first glance all looked achievable. Therefore I set my sights on that platinum trophy and went to warp speed.

Fallout 4 is undisputedly a huge game. Early critiques complained that the map was smaller than Fallout 3. From my experience so far its not about the size, but rather, the quality and quantity of things to do. Downtown Boston is packed with locations to explore. At this point I have probably put 60 or more hours into the game and am still experience fresh new side quests. Many of which are witty and fun. Most of the Trophies involved the main storyline and are split between the different factions you can choose. On my first play-through I decided to side with the Minutemen and the Brotherhood of Steel. I will say that finishing the game as the Brotherhood was way more fun than as the Minutemen. The other trophies can be easily accomplished in your first run through. A few will require extra effort. One trophy, above all else, gave me the hardest time.

The Benevolent Leader trophy. 

At face value this trophy seems manageable. Get a settlement to 100 happiness. I want my people to be happy! Quickly I realized how daunting this challenge actually is. All of my frustrations can be summed up in one word. Glitch. For some reason occasionally as I explored the wasteland my settlements would lose 10-15% happiness. When I would go to my data screen on the pip-boy it would show that I had no beds or food in a settlement! How is that possible! The first time I saw this I quickly fast-traveled to the settlement to see if this was due to a raider or supermutant attack. As soon as I arrived the beds and food reappeared. I realized that it was a glitch. And promptly mourned the loss of all the time I had spent trying to raise happiness.

I eventually earned the trophy.

How I dealt with the glitch was by checking my pip-boy every few minutes to see if the glitch had started. If you can catch the glitch early enough then you can quickly fast travel back to your settlement to fix the issue. All you have to do to fix it is to walk back into your settlement and then check your pip-boy’s data on the workshop. I would usually re-enter build mode then exit and fast travel back to whatever I was doing.

I haven’t earned the platinum trophy yet. However, all I have left for trophies is the storyline quests for the other factions I didn’t choose on my first run through. I also saved my game at a point right before you become hostile to the other factions. This allows me to skip all the boring intro stuff and get right at the faction’s story.

Never forget that old adage:  War… War never changes…